![]() The TCS Tiger's Claw, pride of the Terran Confederation's fleet, is on campaign in the Enigma sector, near the Kilrathi sector headquarters, the K'tithrak Mang starbase. Wingmen can also no longer be killed during normal gameplay, and they eject when their fighters are damaged beyond repair (although some do die in some of the scripted cut-scenes). Also, the player character can no longer be promoted or awarded medals. But the mission tree is much more structured and less open-ended: the game can proceed even if the objectives in the "winning" path are failed as long as the protagonist survives, but the player must successfully complete the missions in the "losing" path for the game to continue. Like the first Wing Commander, missions will generally include multiple objectives. The graphics, audio, and AI were improved for Wing Commander II, along with new ships and weapons, and animated cut-scenes featured voice acting. There will generally be an AI-controlled wingman which the player can give orders to. Gameplay of Wing Commander II is similar to the first Wing Commander game: a space flight simulation game, with the player piloting a ship, completing missions, and engaging enemy ships of various capabilities. ![]() A Sega Genesis version was also planned but never released. Origin also released a Speech Accessory Pack, which upgraded WCII with pre-recorded voice acting.Ī port for the SNES by Fujisankei Communications International was announced for May 1995, but never released. Finally, because the story is a direct sequel to WC, many Kilrathi ships have names similar to the WC ships they replace (for instance, the "Sartha" replaces the "Salthi", and the Confederation uses an upgraded version of the Rapier medium fighter).Įxpansion packs Special Operations 1 and 2, were released in 19, respectively, and a stand-alone spin-off, Wing Commander Academy, in 1993. Wingmen can no longer be killed during normal gameplay when their fighters are damaged beyond repair, they eject (though some die in scripted sequences). ![]() The storyline is also somewhat less open-ended: the game's campaign tree is much more structured and the player character can no longer be promoted or awarded medals. However, WCII places a greater emphasis on storytelling, providing various sprite-animated cutscenes and some of the industry's first examples of voice acting. Released in 1991, Wing Commander II retains much of the first game's core conventions: an interstellar war between the Terran Confederation and the felinoid warrior race called the Kilrathi, multiple allies as wingmen, and a wide variety of ships on both sides of the war. Wing Commander II: Vengeance of the Kilrathi is the first sequel in Chris Roberts' Wing Commander science fiction space combat simulator franchise of computer games, produced by Origin Systems.
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